Lumien is the result of a year-long university project, uniting 60 individuals in a collaborative effort to conceive, craft, and bring to life an innovative game. As the Art Director for Lumien, my role involves steering the visual aesthetics, ensuring a cohesive and captivating design throughout the project. Within this dynamic team, I lead the artistic vision, working hand-in-hand with designers and artists to create an immersive experience. From conceptualizing characters to shaping the game's visual identity, Lumien is a canvas where creativity and technical proficiency converge.

The complexity of coordinating a project of this scale presents challenges that foster growth and learning. With Lumien, I am gaining invaluable experience in team leadership, communication, and the intricacies of visual storytelling within the gaming realm.

Embarking on this journey has not only allowed me to contribute to the collective creation of Lumien but has also provided a platform for personal and professional development. As we navigate the intricate tapestry of game development, I eagerly anticipate the challenges and triumphs that will shape Lumien into a compelling and visually stunning gaming experience.